Over the past six months, Hatch Kids has organically grown to reach more than 1.1 million users in 150 countries through school, government, and education technology partnerships, with 75% of users coming from the United States and Canada. Other major geographic regions include the United Kingdom, AustraliaAnd the India. Students have created over 3.6 million projects on the platform so far.
Speaking of Hatch’s vision, Co-founder and CEO of K12 Camp, Anshul BhajiReferred “Today there are more than 100 million children’s programmers who use a variety of free programming platforms to learn programming by creating games and apps. These platforms are incredibly effective and paved the way for the children’s programming movement in 2007, but the vast majority of them are limited to creating 2D projects , designed for the age of smartphones and screen dishes. As technologies like augmented reality and virtual reality become mainstream, we need to upgrade the tools kids learn and teachers teach for modern use cases and content formats.. We built Hatch as a coding platform for kids in the metaverse age. We want to give more From 100 million children the first creative experience of augmented/virtual reality and the confidence to be builders of the inevitable future of mixed reality rather than being a passive consumer of it.”
The platform is now used by governments (including the government of Delhiin India), hundreds of schools and education technologies around the world. In December, Hatch Kids debuted on Code.org as an activity for the Hour of Code and today it is the number one most popular activity for students in grades six through eight and the third most popular in the entire programme. org “Hour of Code” ecosystem.
The team expects more than 2 million MAU from here December 2022Powered by direct student consumption, as well as partnerships with more than 1,500 schools, education technology and other government agencies globally by the end of the year.
About Hatch Kids:
baby hole is a free online creation platform for kids that makes it easy for students aged 6-18 to create 3D, Augmented Reality (AR), Virtual Reality (VR) and Metaverse experiences, in an age when kids are drawn to 3D games Dimensions like Roblox and Minecraft and even now popular programming platforms for kids are still limited to creating 2D projects.
Educators, organizations, and parents can use Hatch Kids to teach kids programming and other STEM topics in the most comprehensive way (children learn best when they interact, and nothing is more engaging to a child than the act of creating 3D worlds as he/she can roam and share with friends). Hatch Kids is compatible with iPad and Chromebook for use in schools.
About K12 Camp:
Camp K12 is a global online school for 21st century skills, teaching coding and other STEM subjects to children ages 5-18 through interactive and fun online sessions that work 10 times better than the status quo. what. The company raised 16 million dollars So far, led by Elevation Capital and Matrix Partners India, it serves more than 400,000 students across North AmaricaAnd the The Middle EastAnd the IndiaAnd the Southeast Asia.
About the creators
Anshul, co-founder and CEO of K12 Camp, has been passionate about creating programming tools for kids and making programming easy and fun for kids for over a decade. Studied computer science in Massachusetts Institute of TechnologyPreviously, he held development positions at companies such as Google and Microsoft, and was part of the team at Massachusetts Institute of Technology Who developed “MIT AppInventor”, a free online platform that enables kids to design, code and publish mobile apps for smartphones without any prior experience.
AppInventor is now used by more than 13 million students worldwide, and in the era of smartphone development, it was the first platform to make mobile app creation accessible to children. Anshul hopes to replicate this feat in today’s Metaverse and AR/VR era by creating Hatch Kids.