“Metaverse will be a new arena for cyberattacks from a whole new dimension”

Facebook has announced its ambition to develop a “metaverse,” a three-dimensional parallel digital world where it will be possible to communicate, meet, walk around and shop in the form of a virtual body that includes facial expressions and gestures, called an avatar. The Metaverse can be accessed via a virtual reality helmet, sensory gloves, and possibly systems that reproduce fragrances and scents that are still in development. Dans cet univers que Facebook (devenu Meta) se donne pour objectif de régenter, les entreprises ouvriront des commerces, des échoppes, des bureaux qui seront leurs vitrines numériques en 3D, déjà » valorisés és ésuivmitique de nouveau le proximate this world.

no limits

It should be noted that it will not be available to all Internet users because it will require expensive technical leaps, both for terminals, sensory interfaces and the Internet (very high speed network, computing power considered by some to be multiplied by a thousand in comparison with current standards). In this case, you will be able, through your avatar, to make purchases in incredible virtual stores, touch something, a piece of clothing, look at it from every angle, take a walk in the streets and delicious places, dance, watch movies, attend Concerts and public events, this is “offline” and without physical limitations from the real world. As was the case 10 years ago when the current social networks appeared in the public space, social mobilization will undoubtedly invest these places for collective “super mobs” through speeches, virtual crowd movements and instant interactions. In this space of all possibilities, you will also be able to recognize the avatar of your distant loved ones, resume their appearance, gestures and voice, which you will be able to feel the touch or grab the hand.

“If designers have imagination, so do malevolent spirits.”

And since the Facebook-Metaverse already has 15 years of data, exchanges, and photos taken by 3 billion current users, we can expect that there’s nothing stopping such moments from sharing with a deceased person’s avatar to resume his appearance, voice, and appearance. Behavior, even their convictions, synthesized from publications issued during their lifetime … deceased stars, historical figures will also be able to “reborn” and attract crowds of “metaverse”. An unpleasant sense of ‘in’, this word I created 10 years ago to symbolize postmortem survival in the ‘cloud’ (digital). Everything seems possible and unlimited beyond the imagination of designers!

Yes really limitless! Because if designers have imagination, malevolent spirits have the same amount of imagination. In the same way that Facebook-Instagram and most social networks face the problem of regulating abusive language or cyber-bullying, this “New World Dream” will surely be the site of transgressions of an entirely different dimension, which is precisely allowed by its new dimension, which unfortunately makes monitoring of current behavior predictable. Collectively, this space will be a new playground for cyberattacks from individuals, organizations or nations, with the aim of paralyzing targeted virtual spaces, to prevent transactions, disrupt supply, assembly, and packaging.

How do you organize?

Surely there will also be underground spaces, accessed by walking the side roads, where you can find everything, in the same way that there is already a dark network independent of the network. The sex industry, which has always invested in new media of all kinds (books straight, press, cinema, Minitel, Internet, social networks, etc.) The background, and the remote digital brothels that left behind those that arose from the ashes of Pompeii, are to be expected.

“May make verbal, physical or sexual abuse possible”

On an individual level, there will be fake avatars, trolls, purely virtual bots, not associated with a physical person, however, who will walk beside you, whom you will meet, with whom you will interact … appearance, voice, constantly renewed conversation to drown out repetitive, saucy business information, Spammer. Possession and appropriation of avatars of real people can also be expected with the aim of diverting their payments or bringing them into an unwanted virtual space (scenes of violence or sex, unpleasant sensations from gloves, etc.). And how do we distinguish between right and wrong in this “real false world” composed from scratch?

Above all, it will be able to make verbal, physical or sexual aggression possible, and make it more realistic with 3D, the multiple senses that are mobilized through the immersive experience of the Metaverse and the slightest perception of the physical, even moral barriers, inherent in this place designed with the idea of ​​absolute freedom. They may result from isolated or coordinated avatars in meetings with highly realistic scenes of harassment or violence by unfriendly persons, yelling, insulting, getting close, obstructing the field of view, ‘touching’ you or elsewhere. A woman has already complained about it. Such an attack. Admittedly, the ‘victim’ will always be able to immediately take off the VR helmet and glove, but it is understood that this type of experience affects sight, touch and hearing through a more realistic view in that it is precisely expected that in this purpose-built world it is possible to That would have far more painful consequences than an insulting comment on the post.

“It will be necessary to regulate actions, gestures and movements of avatars while ensuring ‘collective security’ of payments, places and entrances on the spot.”

So how can the system pervade this world by regulating the relationship between digital avatars, by detecting and neutralizing pseudo-avatars and by defusing individual or coordinated malicious acts? This promises to be much more difficult than the current moderation of comments, photos and videos, on social networks, which is already problematic and incomplete. Because much later, it will be necessary to organize actions, gestures and movements of avatars while ensuring the “collective security” of payments, places and entries on the spot. Will it be a private line, a Facebook line, or a public one? And in the latter case, what about differences in organization between states in a system that is globalized by definition? So not only will the Metaverse’s computer programmers’ lines create this world, but it promises to be heavy with basic societal meanings.

Read also: “The metaverse is above all a display of a complex relationship with reality”

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