The Metaverse market is expected to reach the value of the US dollar

WESTFORD, USA, April 20, 2022 (GLOBE NEWSWIRE) – The transition to the metaverse is fast approaching. Many components and features of this open source platform have evolved to the point where they can be seamlessly combined together to explore the idea of ​​building a parallel virtual reality. NFTs and events explode online, opening up a world of possibilities for metaverse and related technologies. As the pandemic provides much-needed impetus to a changing global perspective of immersive social interaction and communication, the conversation about the metaverse has resurfaced, and with the likes of Meta, Google, and Microsoft joining the bandwagon, it has fostered dialogue and is becoming action-oriented in terms of growing interest in project financing, scaling Technological cooperation, changing market models and overwhelming user response.

Read Market Research Report, “Global Metaverse Market Segmented by Type (Mobile, Desktop), by Technology (Blockchain, VR, AR, Mixed Reality, etc.), by Application (Gaming, Online Shopping, Creative Content, Social Media, etc.) and by Region – Forecasting and Analysis 2021-2027 “from SkyQuest

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Every industry is transformed by Metaverse. Since the start of the metaverse, the game industry has gone through a seismic transformation. Many metaverse concepts, such as 3D avatars and world building, are already present in early immersive games like Sim City, Minecraft, and Second Life. The main trend towards interactive and immersive online games will accelerate.

Additionally, in the healthcare industry, training simulations are expected to be a major application of metaverse and virtual reality. 3D avatars of health workers will be able to interact with tools such as digital whiteboards in the metaverse, and they will be able to meet face to face without using complex conferencing equipment. Big tech companies like Alphabet, Amazon, Apple, and Microsoft are stepping up their efforts to reshape healthcare by inventing and co-developing new tools that can benefit consumers, healthcare professionals, and insurance companies. For example, in 2016, Microsoft developed HoloLens software, HoloAnatomy, in collaboration with Case Western Reserve University and the Cleveland Clinic, which allows medical students to examine every component of human anatomy, from muscles to veins, in 3D on a dynamic 3D screen . Model.

Heavy consumer reliance on the metaverse is the next big retail opportunity, building on the rapid rise of leading e-commerce companies like Amazon, eBay and Shopify. Millions of users now regularly log into existing metaverses, indicating an important new channel for marketers to tap into for everything from new revenue streams to organic marketing.

For architects, the metaverse promises a whole new world free from the limits of the physical world. Not only will there be a need for architects to help meet the massive content needs of the Metaverse – literally developing the structures, cities, and properties that will house all of the Metaverse’s activity – it will also be a place where they can work more creatively and productively.

FMCG companies are experimenting with non-fungible tokens (NFTs) and the metaverse. Coca-Cola and Campbell Soup are the two most recent companies to use. For example, in January 2022, Mc. Donald’s teamed up with Humberto Leon to create an interactive “Dungeon Room.”

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Real estate in the metaverse (or virtual real estate) is already big business. Superstars such as Snoop Dog, as well as multinational companies such as PwC, JP Morgan, HSBC and Samsung, have already purchased virtual land that they plan to develop for various purposes. Those who bought early have already seen big gains — on paper at least. The average price for the smallest plot of land available for purchase in Decentraland or Sandbox – two of the largest metaverse platforms – was less than $1,000 from last year. It is currently valued at around $13,000.

Many other industries will be affected by metaviruses, and new opportunities and jobs will appear in each of them.

The great vision of the virtual reality space for socializing, gaming, work and commerce has never been closer, although it continues to evolve. The current metaverse platforms are currently offline. However, users should eventually be able to switch between platforms without losing any of their assets or avatars.

The Metaverse Market The report, published by SkyQuest Technology Consulting, provides in-depth qualitative information, historical data and verifiable projections on market size. The projections presented in the report were derived using proven research methodologies and assumptions.

SkyQuest has segmented the global metaverse market on the basis of type, technology, application, and region:

  • Metaverse forecast (revenue, million USD, 2021-2027)
  • Metaverse Technology Forecast (Revenue, Million USD, 2021-2027)
    • blockchain
    • VR and AR
    • Mixed reality
  • Metaverse app forecast (revenue, million USD, 2021-2027)
    • games
    • Online shopping
    • Create content
    • Social media
  • Metaverse regional forecast (revenue, million USD, 2021-2027)
    • North Amarica
    • Europe
      • Germany
      • France
      • United kingdom
      • Italia
      • Spain
      • Rest of Europe
    • Asia Pacific
      • China
      • India
      • Japan
      • Rest of Asia and the Pacific
    • Central and South America
    • Middle East and Africa
      • Gulf Cooperation Council countries
      • South Africa
      • Rest of the Middle East and Africa

List of Major Players in Metaverse Market

  • 3i Inc. (South Korea)
  • Apple Inc. (USA)
  • Atari (France)
  • Autodesk Corporation (USA)
  • Dapper Laboratories (Canada)
  • Decentraland (China)
  • Epic Games, Inc. (United States of America)
  • fast (US)
  • Google LLC (USA)
  • IBM Corporation (USA)
  • News (US)
  • Magic Leap, Inc. (United States of America)
  • Meta Platforms, Inc. (United States of America)
  • Microsoft Corporation (USA)
  • Nextech AR Solutions Inc. (Canada)
  • NVIDIA Corporation (USA)
  • Oracle Corporation (USA)
  • PTC Corporation (USA)
  • Roblox Corporation (USA)

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